Research

Cosmic Cafe

Cosmic Cafe is a virtual reality game that I am currently working on with a group of undergraduate students at UCSC. This game is part of the research I have been doing in my MS in Computational Media.

We have been working on this game with a clinician, the game mechanics are intended at aiding in sensory rehabilitation. The game triggers smells using an olfactory display called the AromaJoin Smell Shooter. Through this we aim to try and create a multi sensory VR game that can be used to aid in treating a loss of smell.

Project Starcatcher Refactor

A game made using the Unity game engine for the Oculus Quest. The game is designed with accessibility in mind and uses the player's head movement to control a drone in space, the gameplay revolves around matching the color of the drone to the projectiles coming towards the player. The game is currently being developed under the guidance of a board-certified ophthalmologist to help patients improve their visual acuity. This is a work in progress.

GitHub: Scripts

GlobeVR

A 3D interactive globe designed in Unity visualizes COVID-19 data using a heatmap overlay. The globe was designed for use on the Oculus Quest in VR and PC. The globe uses a pipeline that takes in a JSON file and visualizes the data by mapping it to the relevant states/countries.

I created this project while working for the UCSC ASSIST Labs. I authored a paper about the system with my cohorts, and I presented the paper at the 2021 IEEE SeGAH conference.

Publication: Navigating COVID-19 Spread in Immersive Virtual Reality: A Pilot Study on 3D Geospatial Interaction

Presentation: IEEE SeGAH 2021

GitHub: Scripts

Iterative Simulation for Exosuit Design

We present a simulation approach for finding optimal actuation positions towards a bio-inspired exoskeleton. This modular approach leads towards the custom design of actuator positioning based on bodily measurements. We discuss our approach through modeling a soft exosuit designed for upper-extremity movement.

I designed the simulation for this project while working for the UCSC ASSIST Labs. We wrote and published a paper on our findings, the paper was published in the 2020 IEEE International Conference on Smart Computing (SMARTCOMP).

Publication: Designing User-Specific Soft Robotic Wearable Muscular Interfaces with Iterative Simulation

GitHub: Source Code