Resume
Rohan Jhangiani
Work Experience
UCSC ASSIST Labs, Santa Cruz — Graduate Research Lead
September 2022 – Present
Prototyped multiple research grade Unity projects under the direction of our stakeholders.
Trained a team of undergraduates to use Unity and conduct research.
Created a VR game under the direction of an ophthalmologist that improved patients near vision by 6-7 letter grades on a LogMAR chart.
Conducted and transcribed interviews with clinicians to collect qualitative data on the system.
Designed survey to collect qualitative data from patients.
Collaborated with a team of researchers to design and conduct the study, and co-authored a research paper on the results.
Worked with clinicians to aid in writing papers around the use of AI in medicine.
Presented the work at the 2022 IEEE 10th International Conference on Serious Games and Applications for Health (SeGAH). https://ieeexplore.ieee.org/document/9978582
Co-authored conference paper that was presented at AccessIOT 2023 in Nagoya Japan. (Pending final publication)
Co-authored journal paper submitted to JMIR (Preprint, pending review). https://preprints.jmir.org/preprint/52401
Developed a multi-sensory VR game with a team of undergraduate students that uses an olfactory display, as team lead and lead developer.
Conducted independent research on the intersection of ADHD and technology use with a team of undergraduate students.
VRiends, Santa Cruz — Graduate Student Researcher
July 2023 - Present
Schedule and host weekly meetings with client to facilitate research.
Mentor and train undergraduates to conduct research.
Transcription of interviews along with conducting qualitative research.
Scheduling participants.
UCSC Baskin School of Engineering, Santa Cruz — Teaching Assistant (CMPM 80J - Games as Technical Culture)
January 2024 - Present
Hosted weekly section meetings for groups of undergraduate students along with providing lectures around topics discussed in class.
Had regular check ins with the Professor of the class to ensure student concerns and questions were addressed in a timely manner.
Graded students assignments along with providing feedback on the assignments.
UCSC Baskin School of Engineering, Santa Cruz — Teaching Assistant (CMPM 170 - Rapid Prototyping)
September 2023 - December 2023
Hosted weekly section meetings for groups of undergraduate students along with providing lectures around topics discussed in class.
Had regular check ins with the Professor of the class to ensure student concerns and questions were addressed in a timely manner.
Graded students assignments along with providing feedback on the assignments.
Helped students develop and work on various game prototypes.
Worked with students to work on professionalization, specifically providing feedback on portfolios, resumes and other materials.
UCSC Baskin School of Engineering, Santa Cruz — Teaching Assistant (CMPM 80I - Introduction to HCI)
April 2023 - June 2023
Hosted weekly section meetings for groups of undergraduate students along with providing lectures around topics discussed in class.
Had regular check ins with the Professor of the class to ensure student concerns and questions were addressed in a timely manner.
Graded students assignments along with providing feedback on the assignments.
UCSC ASSIST Labs, Santa Cruz — Undergraduate Research Lead
June 2021– August 2022
Managed a team of undergraduates to help them achieve their research goals.
Implemented a task tracking system through weekly meetings along with a presentation to ensure that projects were done in a timely manner.
Conducted a pilot study on the use of 3D geospatial interaction in immersive virtual reality to visualize and understand COVID-19 spread.
Developed a VR application that displayed real-time data on COVID-19 cases and allowed users to explore and interact with the data in a 3D world.
Created a pipeline in C# that took in a JSON file and populated the data into the VR globe
Completed the project within 3 months.
Collaborated with a team of researchers to design and conduct the study, and co-authored a research paper on the results.
Presented the work at the 2021 IEEE 9th International Conference on Serious Games and Applications for Health (SeGAH).
Published the paper in the conference proceedings and made it available online through ResearchGate. https://www.researchgate.net/publication/354583130_Navigating_COVID-19_Spread_in_Immersive_Virtual_Reality_A_Pilot_Study_on_3D_Geospatial_Interaction
UCSC ASSIST Labs, Santa Cruz — Undergraduate Research Assistant
January 2020 – June 2021
Rapidly learned Python and used the MuJoCo Py library to create a simulation that informed exosuit design.
Built in data visualization functions using Matplot to analyze and interpret the simulation data.
Collaborated with a team of researchers to develop and test the simulation, and co-authored a conference paper on the results.
Presented the work at the 2020 IEEE International Conference on Smart Computing (SMARTCOMP).
Published the paper in the conference proceedings and made it available online through the IEEE Xplore Digital Library. https://ieeexplore.ieee.org/document/9239656
UCSC Baskin School of Engineering, Santa Cruz — Grader
January 2022 - March 2022
Meeting with TA’s and Professors weekly.
Grading and providing feedback for students assignments.
Navigating Canvas and ensuring students received their grades in a timely manner.
Santa Cruz Strength, Santa Cruz — Volunteer
September 2021 - Present
Assisted with customer service, membership sales, and facility maintenance
Trained new employees and implemented processes to improve efficiency and customer satisfaction
Gained a nuanced understanding of fitness through being in this environment and through talking to the coaches about their experience working with clients and fitness in a real-world setting.
Education
University of California, Santa Cruz — MS in Computational Media
Currently Enrolled
University of California, Santa Cruz — BS in Computer Science: Game Design
September 2018 - August 2022
University of California, Santa Cruz — BA in Psychology
September 2018 - August 2022